Professional Experience
This section highlights my professional experience, detailing the responsibilities and key tasks of each job role.

Unreal Tools Programmer & Porting Engineer
Catness Game Studios
December 2021 - March 2025 (3 years 3 months)
Catelló de la Plana, Castelló, Spain (On-Site)
- Game porting with Unreal Engine 4 and 5 to consoles (Xbox One, Xbox Series S|X, PS4, PS5, Switch, Steam Deck).
- Plugin and tool development to expand the engine base functionality: custom device profiles, mesh instancing editor tools, project analysis tools, custom blueprint nodes, async loading screen, right-click editor extensions with custom tasks, and more.
- Plugin and tool development to ease the porting process to consoles: Xbox user management, PS5 activities, Switch controller handling, and other optimization tools.
- Engine customizations with multiple bug fixes and improvements.

QA Technician
Lollipop Robot
October 2016 - September 2020 (4 years)
Vila-real, Castelló, Spain (On-Site)
- Compliance and Playtesting for PS4, Xbox One, and Nintendo Switch.
- Designer support of the porting development for the platforms above.
- Experience using popular bug trackers like Jira, Mantis, Bitbucket, or GitHub.
- Creating and maintaining tools to ease the tests (cmd scripts, input macros, etc).

QA Tester Internship
Lollipop Robot
February 2016 - July 2016 (6 months)
Vila-real, Castelló, Spain (On-Site)
- Playtesting for console games.