Fran Sánchez Rodrigo

Pengüin

Pengüin is a puzzle game where you should help our lovely penguin to escape from the ship where it's trapped. Each room is a challenging puzzle that hides the real truth about the situation it's facing our friend.

Project Details

  • Type: Game Jam
  • Site: I UJI Game Jam
  • My role: Programmer
  • Team size: 9 Developers
  • Project date: 2017
  • Project length: 3 days
  • Engine: Unity
  • External links:

Overview

Made on the first UJI GameJam in ~40h.

My role

I was in charge programming the pickable objects and coordinating the team to avoid conflicts in the git repository.

Challenges

Coordination and Git

With a team of 9 people it was difficult to coordinate all team members and get all parts of the project together while avoiding conflicts in the uploaded data to the repository.

This experience helped me coordinate with my colleagues in a more orderly manner.

Credits

  • Fran Sánchez: Programmer
  • Edgar Borrás: Programmer
  • Adrián Carboneras: Programmer
  • Mario Julià: Programmer
  • Adrián López: Programmer
  • Borja Villarino: AI Programmer
  • Oxana Voribieva: Artist
  • and 2 anonymous guys :D