Fran Sánchez Rodrigo

Formation

This section showcases my academic background, including degrees, certifications, courses, and any additional training or qualifications I've completed.

Education

Master's Degree in Video Game Programming

U-tad

October 2020 - October 2021

Madrid, Spain

Topics covered:

  • Advanced C++ programming using Unreal Engine 4
  • AI programming in C++
  • C++ programming with OpenGL and other utility libraries (GLFW, STB Image, STB TrueType, NoesisGUI)
  • Audio programming using OpenAL in C++
  • Advanced Unity game development

Degree in Video game Design and Development

Universitat Jaume I

September 2012 - July 2016

Castelló de la Plana, Castelló, Spain

Topics covered:

  • Basic Unity 3D game development
  • Algorithms and Data structures

Courses

CMake, Tests and Tooling for C/C++ Projects

Udemy

June 2025

Topics covered:

  • CMake C++ development (libraries, targets, generators, configuration, and more)
  • Custom and third party package management (Git, CPM, Fetch, Conan, VCPKG)
  • Unit Testing with Catch2
  • Advanced tooling: LTO, Sanitizers
  • Documentation generation with Doxygen
View Course

Complete C# Unity 6 Game Developer 3D

Udemy

April 2025

Topics covered:

  • Basic and intermediate game development with Unity 6
View Course